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	<title>5D</title>
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	<link>http://5dconference.com</link>
	<description>The Future of Immersive Design</description>
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		<title>5D In Berlin: Berlinale Talent Campus 2012</title>
		<link>http://5dconference.com/articles/831</link>
		<comments>http://5dconference.com/articles/831#comments</comments>
		<pubDate>Tue, 31 Jan 2012 09:39:36 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
				<category><![CDATA[year2012]]></category>

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<strong>The 5D Institute is excited to announce, for our second year, a unique event at the Berlin Film Festival. In partnership with the Berlinale Talent Campus, 5D will curate a panel discussion and masterclass on the nature of design process and the practice of world building for digital narrative media.</strong></p>
<p>After the success of the 5D &#8221;Play as Process&#8221; panel and workshop at the 2011 Berlinale Talent Campus, the 5D Institute will again be part of the Talent Campus, curating 2 panels for the 2012 edition.</p>
<p>Curated by Juan DiazB, &#8220;Building Narrative Worlds: Digital Design for Cinema&#8221; will focus on the cinematic applications of design as the backbone of digital film making. A panel bringing together <strong>Alex McDowell</strong>, co-director of the 5D Institute and production designer (Fight Club, Minority Report), together with <strong>Habib Zargarpour</strong>,  Senior Art Director of Microsoft Games, production designer <strong>Uli Hanisch</strong> (The International, Perfume) and international artist <strong>Thomas Demand</strong>, moderated by <strong>Andrew Shoben</strong> (owner Greyworld) will engage the Talent Campus in a privileged conversation on Worldbuilding, immersive design and the virtual production process.  </p>
<p>This illustrious panel of designers and artists will explain how screenwriters, filmmakers, designers and producers can create unique visual worlds as the settings for their films.  Our world is the product of millennia of visionary designs, inventions, and creations by imaginative thinkers who have envisioned the possibilities beyond the limits of current reality. Designers who are tasked with creating entirely new worlds and alternate universes must be able to think freely and into the unknown in order to imagine and render these narrative worlds. The discussion will connect a holistic conception of immersive design to a new process of creative collaboration, using the powerful link between the digital workspace, a non-linear work flow, and a new understanding of virtual production.  </p>
<p><strong>To find out more about our events happening during the Berlinale Talent Campus, please visit <a href='http://5dtalentcampus2012.tumblr.com/'>our blog</a>.</strong></p>
<p>5D Institute is a non-profit association of designers, scientists, artists, entertainment media practitioners and academics who come together to explore current trends in designing for film and new media. &#8221;Building Narrative Worlds: Digital Design for Cinema&#8221;, curated by Juan DiazB from 5DEurope in collaboration with the Berlinale Talent Campus will offer the audience the possibility to have an insight into the creative process of some of the top innovators of the industry. </p>
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<h2 style='line-height:36px'>Panel:</h2>
<p>
<strong>February 13, 2012 | 14:00 &#8211; 15:30</strong><br />
Place: <a href='http://www.hebbel-am-ufer.de/en/lageplan.html?HAU=2'>HAU 2</a><br />
Hallesches Ufer 32 / 10963 Berlin</td>
<td style="padding: 15px 0;font-size:14px;line-height:1.4;width:285px;">
<h2 style='line-height:36px'>Masterclass:</h2>
<p>
<strong>February 13, 2012 | 17:00 &#8211; 18:30</strong><br />
Place: <a href='http://www.hebbel-am-ufer.de/en/lageplan.html?HAU=2'>HAU 3</a><br />
Tempelhofer Ufer 10 / 10963 Berlin</td>
</tr>
</tbody>
</table>
<p style='text-align:center;font-size:10px;padding:20px;'>Photo 5D at TalentCampus 2011: Moderator Andrew Shoben (not shown), Tali Krakowsky, Saku Lehtinen, Alex McDowell, Shekhar Kapur</p>
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		<item>
		<title>FLUX: Digital Design and Worldbuilding For Narrative Media</title>
		<link>http://5dconference.com/articles/824</link>
		<comments>http://5dconference.com/articles/824#comments</comments>
		<pubDate>Wed, 11 Jan 2012 07:50:11 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
				<category><![CDATA[year2011]]></category>

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		<description><![CDATA[FLUX! Digital Design and Worldbuilding For Narrative Media .content_body td p{ margin-left:0; } A 3-part discussion into design as the backbone of digital narrative media, and to address the changing role of the designer in storytelling through Worldbuilding practices. With &#8230; <a href="http://5dconference.com/articles/824">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h1 class="mtop05 mbot0">FLUX!<br />
<i style='color:#3b5422;font-size:22px'>Digital Design and Worldbuilding For Narrative Media</i></h1>
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<p>A 3-part discussion into design as the backbone of digital narrative media, and to address the changing role of the designer in storytelling through Worldbuilding practices.</p>
<p>With this first in a series Worldbuilding Summit, the 5D | Institute and the USC SCA will use their unique access to frame an investigation into the language and practices of digital design methodologies, applying learning from thought leaders in core media industries to an interdisciplinary discussion space within and across media.</p>
<p>Worldbuilding is the new metaphor for the creation and actualizing of the story space in narrative media and will be the theme of the Summit. It addresses narrative design thinking, the immersive process and the experience of creating new worlds. It expresses the full arc of the role of design in Storytelling.</p>
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<h2 style='line-height:36px'>SAVE THE DATES</h2>
<p>
<strong>March 13–15th, 2012 | 7–10 pm </strong><br />
Panel discussions, audience participation and networking receptions over three evenings at the USC School of Cinematic Arts, Los Angeles.
</td>
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<h2 style='line-height:36px'>LOCATION</h2>
<p><strong>The Ray Stark Family Theatre (in the George Lucas Building)</p>
<p>USC School of Cinematic Arts, SCA 108<br />
900 W. 34th Street<br />
Los Angeles, California</strong>
</td>
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		<item>
		<title>5D Newsletter and Event Partners</title>
		<link>http://5dconference.com/articles/780</link>
		<comments>http://5dconference.com/articles/780#comments</comments>
		<pubDate>Tue, 20 Sep 2011 09:54:05 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Recent Events]]></category>
		<category><![CDATA[year2011]]></category>

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		<description><![CDATA[5D Newsletter and Event Partners Please see the 5D newsletter: http://5dconference.com/newsletter/ The list of 5D Event Partners is also available at: http://5dconference.com/partners]]></description>
			<content:encoded><![CDATA[<div id="infoblock">
<h1>5D Newsletter and Event Partners</h1>
<p style="margin-top: 1em;">
Please see the 5D newsletter:<br />
<a href="http://5dconference.com/newsletter/">http://5dconference.com/newsletter/</a>
</p>
<p style="margin-top: 1em;">
The list of 5D Event Partners is also available at:<br />
<a href="http://5dconference.com/partners">http://5dconference.com/partners</a>
</p>
</div>
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		<title>UX11 Experience Design Forum in Wellington, New Zealand</title>
		<link>http://5dconference.com/articles/764</link>
		<comments>http://5dconference.com/articles/764#comments</comments>
		<pubDate>Tue, 21 Jun 2011 18:35:51 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
				<category><![CDATA[Recent Events]]></category>
		<category><![CDATA[year2011]]></category>

		<guid isPermaLink="false">http://5dconference.com/?p=764</guid>
		<description><![CDATA[UX11 Experience Design Forumin Wellington, New Zealand UX11 Experience Design Forumin Wellington, New Zealand 23 June 2011 Soundings Theatre Te PapaMuseum of New Zealand Cable St. Wellington 8.15am Registration.Invitation only http://events.msi.govt.nz 5D is delighted to announce an exciting new partnership &#8230; <a href="http://5dconference.com/articles/764">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<h1>UX11 Experience Design Forum<br />in Wellington, New Zealand</h1>
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<h2 class="mbot05">UX11 Experience Design Forum<br />in Wellington, New Zealand<br />
23 June 2011</h2>
<h2 class="mbot05">
Soundings Theatre Te Papa<br />Museum of New Zealand<br />
Cable St. Wellington</h2>
<h2 class="mbot05">
<b>8.15am Registration.<br />Invitation only</b><br />
</h2>
<h2 class="mbot05">
<a href="http://events.msi.govt.nz">http://events.msi.govt.nz</a></h2>
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<h3 class="mbot1">
5D is delighted to announce an exciting new partnership this month with New Zealand&#8217;s Ministry of Science and Innovation:<br /><b>the UX11 Forum.</b><br />
</h3>
<h3>
UX11 is a digital design forum designed to stimulate ideas and conversation around interaction design, information architecture, information design, user-centered design, content and visual design.<br />
</h3>
</tr>
</tbody>
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		<title>FMX 2011 is about to begin!</title>
		<link>http://5dconference.com/articles/739</link>
		<comments>http://5dconference.com/articles/739#comments</comments>
		<pubDate>Mon, 02 May 2011 08:46:19 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
				<category><![CDATA[Recent Events]]></category>
		<category><![CDATA[year2011]]></category>

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		<description><![CDATA[FMX 2011 is about to begin! FMX 20112011 May 3–6Stuttgart, Germany http://www.fmx.de FMX 2011 is about to begin! FMX has always been at the cutting edge of digital entertainment, bringing together people from animation, effects, games and interactivity. This year &#8230; <a href="http://5dconference.com/articles/739">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div id="infoblock">
<h1>FMX 2011 is about to begin!</h1>
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<h2 class="mbot05">FMX 2011<br />2011 May 3–6<br />Stuttgart, Germany</h2>
<h2 class="mbot05"><a href="http://www.fmx.de">http://www.fmx.de</a></h2>
<p><img src="/wp-content/uploads/2011/05/post_fmx.jpg" width="430" height="770" alt="">
</td>
<td class="col_right">
<img src="/wp-content/uploads/2011/05/feat_logo_fmx.png" width="292" height="71" alt=""></p>
<h3 class="mbot2">FMX 2011 is about to begin!</h3>
<p>FMX has always been at the cutting edge of digital entertainment, bringing together people from animation, effects, games and interactivity. This year we will present on the latest developments including:</p>
<p>Visual Arts, Transmedia and Stereoscopy 3D for Games Weta Digital present their theme park ride <strong>King Kong 360-3D</strong>; Saschka Unseld will present exclusively on Pixar&#8217;s upcoming 3D animation feature <strong>Cars 2;</strong> in addition Global Production hosted by VES; a recent overview of developments in lighting and rendering; the impact of Open Source presented by Dan Candela; ILM&#8217;s first animated feature <strong>Rango;</strong> the changing nature of Visual Effects <strong>The King&#8217;s Speech</strong> presented by Dayne Cowan on Visual Effects; Volker Engel presenting on <strong>Anonymous</strong> — Roland Emmerich&#8217;s latest movie; Thomas Zauner on <strong>Hereafter</strong> directed by Clint Eastwood and <strong>Paul</strong> presented by Anders JL Beer.</p>
<p>Ahead of the general release in July 2011 we will have an exclusive presentation on <strong>Harry Potter and the Deathly Hallows: Part 2.</strong></p>
<p>The conference is jam-packed with the Virtual Humans Forum, selected SIGGRAPH and Eurographic Papers, new Commercials, new Chinese Animation and the most influential companies from France and Germany. Participate in Tech Talks, Workshops and Masterclasses, the Trade Floor, the School Campus and the Recruiting Hub.</p>
<p>The conference program is online go and check it out! There&#8217;s still time to get your ticket by visiting our <a href="http://www.fmx.de/tickets.html">ticket shop.</a></p>
<p>Follow us on <a href="http://www.facebook.com/pages/FMX/63281456744">Facebook</a> and <a href="http://twitter.com/FMX_Conference">Twitter @FMX_Conference</a></td>
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		<title>Digital Storytelling: World Building in a Digital Universe</title>
		<link>http://5dconference.com/articles/723</link>
		<comments>http://5dconference.com/articles/723#comments</comments>
		<pubDate>Mon, 11 Apr 2011 05:08:50 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
				<category><![CDATA[Recent Events]]></category>
		<category><![CDATA[year2011]]></category>

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		<description><![CDATA[Digital Storytelling:World Building in a Digital Universe World Building in a Digital Universe 2011 April 13&#8211;15 Oslo, Norway http://www.digitalstorytelling.com/ 5D is delighted to announce the 6th annual Digital Storytelling seminar &#8220;World Building in a Digital Universe,&#8221; in Oslo, Norway on &#8230; <a href="http://5dconference.com/articles/723">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div id="infoblock">
<h1>Digital Storytelling:<br />World Building in a Digital Universe</h1>
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<h2 class="mbot05">World Building in a Digital Universe<br />
2011 April 13&ndash;15<br />
Oslo, Norway<br />
</h2>
<h2 class="mbot05">
<a href="http://www.digitalstorytelling.com/">http://www.digitalstorytelling.com/</a></h2>
</td>
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<h3 class="mbot2">
5D is delighted to announce the 6th annual Digital Storytelling seminar &#8220;World Building in a Digital Universe,&#8221; in Oslo, Norway on April 13 &ndash; 15, 2011.<br />
</h3>
<p>
Digital Storytelling is presented in association with The Norwegian Film Industry, and directed and curated by 5D Founder Member <b>Kim Baumann Larsen,</b> Angela Amoroso, and Eric Hanson.
</p>
<p>
This year&#8217;s keynote is presented by 5D Founder Member <b>Paul Debevec.</b>
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		<title>Transmedia, Hollywood 2: Visual Culture and Design</title>
		<link>http://5dconference.com/articles/588</link>
		<comments>http://5dconference.com/articles/588#comments</comments>
		<pubDate>Fri, 01 Apr 2011 09:07:35 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
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		<description><![CDATA[Transmedia, Hollywood 2: Visual Culture and Design Image credit: still from Avatar, designed by Rick Carter; courtesy 20th Century Fox. Friday 2011 April 8 9:45am&#8211;7pm James Bridges Theater UCLA School of Theater, Film, and Television Los Angeles, California Conference site &#8230; <a href="http://5dconference.com/articles/588">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h1 class="mtop05 mbot0">Transmedia, Hollywood 2: Visual Culture and Design</h1>
<p  class="mbot1"><span style="font-style: italic; font-size: 10px;">Image credit: still from Avatar, designed by Rick Carter; courtesy 20th Century Fox.</span></p>
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<h2>Friday 2011 April 8<br />
		9:45am&ndash;7pm<br />
		</h2>
<h2 style="margin-top: 0.5em;">
		James Bridges Theater<br />
		UCLA School of Theater, Film, and Television<br />
		Los Angeles, California</h2>
</td>
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		<img src="/wp-content/uploads/2011/04/post_th_icon.jpg" width="200" alt=""></p>
<h3 class="mbot05">
			Conference site and ticket sales:<br />
			<a href="http://bit.ly/tmediahwood">http://bit.ly/tmediahwood</a><br />
		</h3>
<h3 class="mbot1">
			Social media:<br />
			<a href="http://twitter.com/transmediahwood">@transmediahwood on Twitter</a><br />
			<a href="http://www.facebook.com/pages/Transmedia-Hollywood/133700403369415">Facebook</a><br />
		</h3>
</td>
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<h2 class="mbot05">Co-Directors</h2>
<p class="mbot05">
			<b>Henry Jenkins</b><br />
			Provost&#8217;s Professor of Communication, Journalism, and Cinematic Arts<br />
			Annenberg School of Communication, USC
		</p>
<p class="mtop2 mbot05">
			<b>Denise Mann</b><br />
			Associate Professor<br />
			Producers Program, UCLA
		</p>
</td>
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<p>
			<b>Transmedia, Hollywood 2: Visual Culture and Design</b> is a one-day public symposium exploring the role of transmedia franchises in today&#8217;s entertainment industries. <b>Transmedia, Hollywood 2</b> turns the spotlight on media creators, producers and executives and places them in critical dialogue with top researchers from across a wide spectrum of film, media and cultural studies to provide an interdisciplinary summit for the free interchange of insights about how transmedia works and what it means.
		</p>
<p>
			Co-hosted by <b>Denise Mann</b> and <b>Henry Jenkins,</b> from UCLA and USC, two of the most prominent film schools and media research centers in the nation, Transmedia, Hollywood 2 builds on the foundations established at last year&#8217;s Transmedia, Hollywood: S/Telling the Story.
		</p>
<p>
			This year&#8217;s topic: Transmedia, Hollywood: Visual Culture and Design will move from an abstract discussion of transmedia storytelling in all its permutations to a more concrete consideration of what is involved in <b>designing for transmedia.</b>
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<p><img src="/wp-content/uploads/2011/04/post_th_panel1.jpg" width="900" alt=""></p>
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<h3><b>Panel 1</b></h3>
<h2 class="mbot05">Come Out 2 Play:<br />Designing Virtual Worlds&mdash;<br />From Screens to Theme Parks and Beyond</h2>
<h2><b>11:00 &ndash; 11:50am</b></h2>
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<h2 class="mbot05">Moderator</h2>
<p class="mbot05">
			<b>Denise Mann</b><br />
			Associate Professor<br />
			Producers Program, UCLA
		</p>
<h2 class="mtop1 mbot05">Participants</h2>
<p>
			<b>Scott Bukatan</b><br />
			Associate Professor of Film and<br /> Media Studies, Stanford University
		</p>
<p class="mbot05">
			<i>Matters of Gravity: Special Effects and<br /> Supermen in the 20th Century</i>
		</p>
<p class="mtop05">
			<b>Rick Carter</b><br />
			5D Founder
		</p>
<p class="mbot05">
			Production Designer<br />
			<i>Sucker Punch, Avatar, A.I.</i>
		</p>
<p class="mtop05">
			<b>Dylan Cole</b><br />
			Art Director<br />
			<i>Avatar, Alice in Wonderland, Tron</i>
		</p>
<p class="mtop05">
			<b>Thierry Coup</b><br />
			Art Designer<br />
			<i>Wizarding World of Harry Potter</i>
		</p>
<p class="mtop05">
			<b>Craig Hanna</b><br />
			Thinkwell Design<br />
			<i>Wizarding World, Ski Dubai, Coney Island</i>
		</p>
<p class="mtop05">
			<b>Angela Ndalianis</b><br />
			Associate Professor<br />
			Head of the Cinema Studies Program<br />
			University of Melbourne, Australia
		</p>
<p class="mtop05">
			<b>Bruce Vaughn</b><br />
			Chief Creative Executive<br />
			Disney Imagineering<br />
			<i>Tron, Pirates of the Caribbean, Toy Story</i>
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<p><span style="font-size: 18px; line-height: 18px;">Hollywood has come a long way</span><br /> since Walt Disney invited families in 1955 to come out and play in the first cross-platform, totally merchandised sandbox&mdash;Disneyland.</p>
<p class="mtop1">Cut to today and most entertainment corporations are still focused on creating intellectual properties to exploit across all divisions of the Company.</p>
<p class="mtop1">However, as the studios and networks move away from the concrete spaces of movie and TV screens and start to embrace the seemingly limitless &#8220;virtual spaces&#8221; of the Web as well as the real-world spaces of theme parks, museums, and comic book conventions, the demands on creative personnel and their studio counterparts have expanded exponentially.</p>
<p class="mtop1">Rather than rely on old-fashioned merchandising and licensing departments to oversee vendors, which too often results in uninspired computer games, novelizations, and label T-shirts, several studios have brought these activities in-house, creating divisions like <b>Disney Imagineering</b> and <b>Disney Interactive</b> to oversee the design and implementation of these vast, virtual worlds.</p>
<p class="mtop1">In other instances, studios are turning to a new generation of independent producers&mdash;aka &#8220;transmedia producers&#8221;&mdash;charged with creating vast, interlocking brand extensions that make use of a never-ending cycle of technological future shock and Web 2.0 capabilities.</p>
<p class="mtop1">The results of these partnerships have been a number of extraordinarily inventive, interactive, and immersive experiences that create a &#8220;you are there&#8221; effect. These include the King Kong 360 3D theme park ride, which incorporates the sight, smell, and thunderous footsteps of the iconic gorilla as he appears to toss the audience&#8217;s tram car into a pit. Universal Studios and Warner Bros. have joined forces to create the Wizarding World of Harry Potter, a new $200 million-plus attraction at the Islands of Adventure in Florida.</p>
<p class="mtop1"><i>Today&#8217;s panel focuses on the unique challenges associated with turning traditional media franchises into 3D interactive worlds, inviting you to <b>come out 2 play</b> in the studios&#8217; virtual sandboxes.</i></p>
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		<title>The Museum of Tomorrow Workshop: The Future of Man</title>
		<link>http://5dconference.com/articles/711</link>
		<comments>http://5dconference.com/articles/711#comments</comments>
		<pubDate>Fri, 01 Apr 2011 08:57:13 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
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		<description><![CDATA[The Museum of Tomorrow Workshop:The Future of Man 2011 April 29Rio De Janeiro, Brazil Please note this is not a public event. Image credit: The Museum of Tomorrow, a new museum designed by Santiago Calatrava for Rio de Janeiro 5D &#8230; <a href="http://5dconference.com/articles/711">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<h1>The Museum of Tomorrow Workshop:<br />The Future of Man</h1>
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<h2 class="mbot05">2011 April 29<br />Rio De Janeiro, Brazil</h2>
<h2 class="mbot1"><i>Please note this is not a public event.</h2>
<p><i>Image credit: The Museum of Tomorrow, a new museum designed by Santiago Calatrava for Rio de Janeiro</i>
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5D is proud to be a partner and an international guest in a workshop to discuss <b>the future, world and narrative content</b> for the Museum of Tomorrow.
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<p>
Cria and The Museum of Tomorrow in Rio de Janeiro will host an event focused on understanding our common future, and on designing the visual narrative of that future. The event will feature top leaders and futurists from Brazil as well as three international guests:
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<p>
<b>Brian David Johnson,</b> Director of Future Casting at Intel<br />
<b>Andrew Shoben,</b> 5D Founder and founder of Greyworld, for 5D | The Future of Immersive Design<br />
<b>Andrew Hessel,</b> Track Chair for Biotechnology at Singularity University
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<b>THE MUSEUM OF TOMORROW</b> is a new museum designed by Santiago Calatrava in Rio de Janeiro, breaking ground in 2011. It will be a museum of science and possibilities, based in the year 2061 (50 years from now and 100 from Cosmonaut <b>Yuri Gargarin&#8217;s</b> epic journey), which will focus on showing that we live in an age of exponentially advancing technology where our choices today will shape the direction that our society and planet will take in the future.
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<p>
The museum will host the UN Earth Summit in 2012.
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		<title>Breaking the Box: 21st Century Collaboration Challenge</title>
		<link>http://5dconference.com/articles/513</link>
		<comments>http://5dconference.com/articles/513#comments</comments>
		<pubDate>Sat, 05 Mar 2011 09:39:36 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
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		<description><![CDATA[Breaking the Box:21st Century Collaboration Challenge Thursday 2011 March 10 9:30&#8211;10:45am USITT Annual Conference Charlotte Convention Center Charlotte, North Carolina Moderator Panela Leung Narrative/scenic designer 5D founder member Participants Holger F&#246;rterer Interactive projections designer, Cirque Du Soleil The MET Opera&#8217;s &#8230; <a href="http://5dconference.com/articles/513">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<h1>Breaking the Box:<br />21st Century Collaboration Challenge</h1>
<p>Thursday 2011 March 10<br />
9:30&ndash;10:45am
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USITT Annual Conference<br />
Charlotte Convention Center<br />
Charlotte, North Carolina</p>
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<h2 class="mbot05">Moderator</h2>
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			<b>Panela Leung</b><br />
			Narrative/scenic designer<br />
			5D founder member
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<h2 class="mtop1 mbot05">Participants</h2>
<p class="mbot05">
			<b>Holger F&ouml;rterer</b><br />
			Interactive projections designer, Cirque Du Soleil<br />
			The MET Opera&#8217;s new production of the Ring Cycle
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<p class="mtop2 mbot05">
			<b>Peter Torpey</b><br />
			Visual effects artist<br />
			PhD candidate, MIT Media Lab: Opera of the Future<br />
			Interactive designer
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			<i>This unique event is presented by USITT&ndash;Scene Design Commission in partnership with 5D | The Future of Immersive Design.</i>
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			<b>Breaking the Box</b> is the sequel to the wildly successful session <b>&quot;The Future of Theatre Minds in Immersive Design&quot;</b> presented in partnership with 5D | The Future of Immersive Design Conference at USITT Kansas City 2010. We put to the test how technology has changed the way we think and work as collaborative artists within narrative design.
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<p>
			Participants in the <b>Breaking the Box Collaboration Challenge</b> will present their out-of-the-box projects, showing how narrative collaboration can be utilized in a variety industries. Join our distinguished panel of the most innovative minds leading the way and learn how they are altering the formula of narrative collaboration.
</p>
<p class="mtop2"><b>USITT homepage<br /><a href="http://www.usitt.org/Conference.aspx">http://www.usitt.org/Conference.aspx</a></b></p>
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<h2 class="mbot1">About the participants</h2>
<p><img src="/wp-content/uploads/2011/03/post_leung.jpg" height="220" alt=""></p>
<p><b>Panela Leung</b> moderator<br />
Pan Leung is a narrative designer trained in scenic and costume theatrical design. Her work includes designs and scenic artistry all over the country most recently in the Boston, Massachusetts with The American Repertory Theatre at Harvard and Brandeis University. She received her Bachelor of Science and Bachelor of Art degrees from Northwest Missouri State University, earning a commendation award from the Kennedy Center in Washington D.C. with her design for <i>Rumors</i> by Neil Simon.</p>
<p>She has built her theatrical career as a member of theatre companies including Glimmerglass Opera, the Opera Theatre of St. Louis, CLIMB Children’s Theatre in Minneapolis, and The Santa Fe Opera. Her experiences also include film and advertising projects, as an intern under Emmy Award winning production designer, Tom Walsh, on the ABC television show Desperate Housewives, Lexington Scenic in Los Angeles. Pan is also an active member of United States Institute of Theatre Technology, elected as a Director at Large on the national board. Currently she is working at the Entertainment Technology Center at Carnegie Mellon under Executive Producer Don Marinelli.
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<img src="/wp-content/uploads/2011/03/post_forterer.jpg" height="220" alt=""></p>
<p><b>Holger F&ouml;rterer</b><br />
<a href="http://www.cirquedusoleil.com/en/shows/ka/creators/holger-forterer.aspx">http://www.cirquedusoleil.com/en/shows/ka/creators/holger-forterer.aspx</a><br />
<a href="http://www.foerterer.com/fluidum/">http://www.foerterer.com/fluidum/</a></p>
<p>
To call one of Holger Förterer creations a “projection” doesn’t come close to describing the magic he conjures with light. Born in Bochum, Germany,<br />
He started graphics programming at the age of eight. He studies computer science at the Universität Karlsruhe.  He continued studies of media art at the HfG Karlsruhelectures on interactive and generative graphics.</p>
<p>Currently his work includes teaching interactive graphics and programming at the Hochschule für Gestaltung (HfG) Karlsruhe. Holger Förterer does not see himself exclusively or primarily as a technician.</p>
<p>“I am midway between art and technology,” he says. “All of my efforts seek to use technology to the point where it becomes art. At the same time, I struggle against technology taking me to the point where it takes over, at the expense of art. Ideas are the most important thing in our work. Man understands ideas, machines don&#8217;t. However, if art cannot bring machines to feel emotions, who or what can? I am going to try.”
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<img src="/wp-content/uploads/2011/03/post_torpey.jpg" height="220" alt=""></p>
<p><b>Peter Torpey</b><br />
<a href="http://operaofthefuture.wordpress.com/2010/09/17/meet-the-team-peter-torpey-visual-design/">http://operaofthefuture.wordpress.com/2010/09/17/meet-the-team-peter-torpey-visual-design</a></p>
<p>
Growing up in Phoenix, my time outside of school was occupied by family and creative endeavors. I was always &#8220;inventing&#8221; or constructing, be it recreations of airplane cockpits in my bedroom or models of castles from television shows. There was no limit to what cardboard, construction paper, and tape could do. These pastimes eventually evolved into a hobby of model railroading. I have had the good fortune of having outstanding instructors throughout my education. The technology laboratory at my middle school provided endless hours of experimentation with structural engineering, mechanical systems, electronics, and robotics using components such as <a href="http://www.fischertechnik.de/en/">Fischertechnik</a>. That environment offered many opportunities for creative problem solving. </p>
<p>During those same years, I began studying the intricacies of computing and cultivated my interest in video production. I love the work that I do in visual effects because it draws from and unifies many of the fields that I have explored. I am fascinated by the commonalities that span my varied interests. Optics, music, nature, and computer science all expose base two arithmetic. I play with light; be it the exposure of a photograph, illuminating a scene on stage, or manipulating pixels. I attempt to understand the physical world in order to create illusions of reality in the form of an expressive painting, a town on a model railroad layout, or a CG model for an effects shot.
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		<title>PLAY AS PROCESS: Blog</title>
		<link>http://5dconference.com/articles/566</link>
		<comments>http://5dconference.com/articles/566#comments</comments>
		<pubDate>Fri, 04 Mar 2011 22:13:45 +0000</pubDate>
		<dc:creator>admin5d</dc:creator>
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		<description><![CDATA[PLAY AS PROCESS: Blog Play as Process blog, by Juan DiazB:http://playasprocess.tumblr.com/ 5D was at the 61 Berlin International Film Festival in February, as part of the renowned Berlinale Talent Campus #9: a creative academy and networking platform for 350 up-and-coming &#8230; <a href="http://5dconference.com/articles/566">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<h1>PLAY AS PROCESS: Blog</h1>
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<h2 class="mbot05">Play as Process blog, by Juan DiazB:<br /><a href="http://playasprocess.tumblr.com/">http://playasprocess.tumblr.com/</a></h2>
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<b>5D was at the 61 Berlin International Film Festival in February, as part of the renowned Berlinale Talent Campus #9:<br />
a creative academy and networking platform for 350 up-and-coming filmmakers from all over the world and one of the most exciting initiatives of the festival.</b><br />
</h3>
<h3>
For information about the event, now concluded:<br />
<a href="http://5dconference.com/articles/373">http://5dconference.com/articles/373</a><br />
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